Steel beasts gold crack12/27/2023 ![]() In addition to these tanks, Steel Beasts models a number of modern armored vehicles such as the Russian T-80, the German Marder, and a variety of armored personnel carriers. Both machines are fully drivable and are reproduced in painstaking detail in the game. Inspiration for crossbow art.Steel Beasts is a modern tank simulator that focuses on the US M1A1 Abrams and German Leopard 2A4 main battle tanks. ![]() Oskar Potocki - created the rimworld art tutorial which got me started making RW art. My wonderful testers, without them this would be a hot pile of mess, not that it isnt kek. "Cause your stinky code stank" - TrahsPanda TrahsPanda - hired xml coder, responsible for plants, recipes, food, thoughts and bugfixes. Taranchuk - Hired C# coder, made trees transparent whenever there is a pawn or item behind tall trees made the code for animals dropping fat and bones. OwlChemist - Inspiration for leather production chain, xml patches. SickBoyWi - Inspiration for Dark Forest Biome JangoD'soul - artist, created all of the current armors and helmets. Zomuro - hired writer, has written scenarios, descriptions and etc. Hahkethomemah - hired writer, author of 1-2-3 Personalities. Thog - staff writer, has written weapons, food, thoughts, and etc SirLalaPyon - author of Medieval OverhaulĪrisher - collaborator, owner of apparel, made the crossbow artīodiah - staff writer, has written weapons, biomes, armors, and etc. If you like the mod and would like to give support or contribute for funds, I would greatly appreciate such a kind gesture. Otherwise, they are not yet patched.Ī: Research alchemy then steel in order for the recipe to show up at the furnace Q: is this compatible with any animal mods and VE mods ?Ī: It is compatible but patches are needed for modded animals to drop hides and hide the similarities between my mod and some of VE's modĪ:If its already patched, you need to butcher animals at their last lifestage. This is for immersion.Ī:Yes, the onehanded weapons are configured to be useable with their shields. Q: Why do we need electricity for the scribe's table ?Ī: You need to build a birdpost to generate electricity for the scribe's table. Soon weapons will have custom abilities and the research locks will make more sense.Ī: My mod will rely on rimedieval or remove industrial for limiting of tech. Vanilla Animals Expanded - Arid ShrublandĪ: Weapons are researched locked in tiers to promote a sense of progression and also enable the player to choose their weapon specialization. Vanilla Animals Expanded -Tropical Rainforest Vanilla Animals Expanded - Temperate Forest Place this mod below it to override their retexture.Ĭurrently added patches are the following Any mod that retextures the simple research bench, Steel, and Gold. This overhaul will be incompatible with any other mod that touches steel, silver and gold defs Edited and moved Longblades, Plate armor, recurve bow, and Greatbow research to Medieval Tab Removed steel, plasteel, and components mineable spawns Unfertilized egg market values are nerfed to the point where they can actually make profit when making meals Making it more enjoyable, especially for medieval peeps like me. ![]() The main goal of this mod is to prolong and enhance the medieval and tribal experience of rimworld. ![]() It adds some features of each game/mod, catered to my preferences. This mod is mainly inspired by Medieval Times, Battle Brothers, KeeperRL, Thea, and Crossroads Inn. And so, lo and behold, my first actual mod. Figured might as well make everything I want in my medieval playthrough and put it into one mod. Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. WARNING! THIS MOD IS HEAVILY WORK IN PROGRESS.
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